Everything below is the state of the game and website at launch. The database has been wiped — everyone starts fresh at level 1.
Combat & Damage
- Damage cap now scales with character level and rises automatically on every level up:
- Lv 1–10,000:
level × 0.2Q (2,000Q at bracket top)
- Lv 10,001–25,000:
2,000Q + (level−10,000) × 0.6Q (11,000Q)
- Lv 25,001–45,000:
11,000Q + (level−25,000) × 1.5Q (41,000Q)
- Lv 45,001–60,000:
41,000Q + (level−45,000) × 3.9333Q (99,999Q)
- Max damage cap raised to 99,999Q. Around 20,000Q damage range is enough to hit it thanks to % amplifiers.
- Global monster HP +50% (bosses and Monster Park +25%) to match the higher caps. Leveling is still far faster than you're used to.
- Every job received Final Attack to close the gap between strong and weak skills — weaker skills buffed up to +48.6% (avg +24% kills/min). No more "OP" and "dead" jobs.
- Battle Mage Aura / Final Attack no longer bypass your damage cap.
- IED now works correctly — ignores defense only, no hidden damage boost. Farm it from Boss PQ; 40%+ IED lines are available via forced Pink Cube (Cygnus, Free Market).
Stats & Leveling
- Stat cap (STR/DEX/INT/LUK): 99,999,999 (from 50M).
- +1 AP button cap: 999,999 (from 32,767). Nana(H) allows adding AP up to 99,999,999.
- Level cap: 60,000.
- EXP curve rebalanced end to end — Lv 120 in about 10 minutes, smooth mid-game, Level 60,000 still a real grind but no longer a wall. No level locks (behind quests or achievements) either.
Anti-Cheat & Jail
- Automated point-based ban system with strike-based jail/ban escalation.
- Jail durations: 1st offense 15 min, 2nd 3 hours, 3rd+ 24 hours. On a 2nd/3rd offense the Warden NPC offers to swap your remaining jail time for a temporary account ban (24h / 100h) instead.
- Real speedhack and attack-speed-hack detection, tuned to our custom (faster) skill speeds. Magic classes are now checked too.
- Storage duplication exploit closed; trade and shop-purchase race-condition dupes fixed.
- WZ-edit protection — modified WZ files or launching outside the launcher leave you stuck at the login screen.
Networking & Stability
- Core networking rewritten — no more blocking DB calls stalling connections, faster logins, leaner packet encoding.
- Monster-kill database writes moved to the background — removes the lag/ping spikes while farming.
- Ranking system fixed (it was silently never running) — leaderboards now update on schedule.
- Corrupted item/WZ data fully repaired — fixes empty shops, un-lootable/un-sellable items, missing item names and prices, missing portals/NPCs, and empty spawns on DP Land, Free Market and DP Dungeon.
- Server restart/stop now force-saves everything 1 minute before shutdown.
- Multi-client no longer triggers a false cheat-crash. Party leadership passes to a random member if the leader disconnects.
Pay-to-Win Content
- Every gambling minigame removed — box/key gambling, roulette, slots, dice, claw machine, gachapon, lottery, crypto, scratch tickets, Wheel of the Gunslinger, Piggy Bank (50+ features). Gambling achievements and gambling shop items removed as well.
- Multi-account is allowed, but only one account earns EXP at a time (family on one IP: open a Discord ticket for up to 2). Unlimited AFK alts (e.g. fishing).
- Characters under level 10 can't use
@ commands, so new players leave the beginner area properly geared.
Currencies & Shops
- Event Points — persistent currency earned from events. Legend Shop in Free Market (
@epshop): exchange for Donation Points (5 EP → 1 DP) or Golden Meso Bags.
- Vote Points —
@vpshop (Special Shop, Free Market). Your first vote each day gives Vote Points + 10k NX Cash; votes 2–5 give +5k NX Cash each. Spend NX Cash in the Vote Point Shop.
- Donation Points — large-balance counting bug fixed. Automated crypto donations deliver almost instantly; claim in-game with
@donate. The DP NX shop guarantees real stats (100k–200k main stat / 50k–100k att) and accepts DP, Vote Points or Event Points.
- Cosmetic NX shop — trade a Golden Meso Bag for a fully statless NX item. Garnet also sells statless cosmetics for mesos.
- Achievement Points shop —
@apshop (Mia, Henesys).
- Monster Book: no longer grants KD. Each completed card gives +5,000 all stats, +2,500 W/M att and 100 Golden Meso Bags (max 2,345,000 stats / 1,172,500 att). Cards dropped to 1 DP each.
- Absolute Power Medal upgradable to 9,999,999 stats.
- Cube level requirements lowered — Red 1,000 / Purple 1,500 / White 2,500.
- EES equipment enhancement NPC brought back; enhancer NPCs rebalanced.
Quests
@quest — Early Adventure questline (Lv 1–1900). Every quest is visible in one list. Kill normal monsters for top early-game gear (Super Golden Apple, VIP Teleport Rock, Frenzy Totem, Chaos Scrolls, Cubes, first Donation Point, Store Permit, Sengoku Pass, Golden Meso Bags, Aura Pendants, Absolute Rings). Huge EXP per quest — questing beats AFK training. New characters get a pop-up pointing them here; equip rewards give proper stats.
@week — Weekly quests. 15 level-scaled, account-bound quests rotating each week (mobbing and bossing only). Perfect Innocent Scroll + 1 DP guaranteed for clearing all 15. NPC Moonbeam, Free Market.
- Both auto-complete straight to your inventory with a chat message instead of a crash-prone pop-up.
Mu Lung Dojo
- Each wave loads into its own clean room — the old mob-carryover glitch is gone. Potions usable inside (Super Golden Apple and Frenzy Totem are still blocked client-side).
- Choose your bonus-stat reward with So Gong instead of it being random. No KD from Dojo.
- Master Dojo grants flat stat bonuses (Easy +350% / Normal +500% / Hard +1000%); Hell has a 40% chance at a Donation Point.
- Weekly Dojo Ranking (Mu Lung Ranking NPC, lobby) tracks solo Normal (Hell), Kaotic (Hell) and Master (Normal). #1 in each at weekly reset (Monday 00:00) earns +7 Event Points.
- Personal-best tracking on every solo clear. "Exit Dojo" available from So Gong if you're stuck.
Boss PQ (@bpq)
- Retuned around level brackets, paid in Golden Meso Bags, rewarding Legends Maple Coin:
| Tier |
Level |
Entry (GMB) |
Reward (coin) |
| Easy |
1,000 |
1 |
5 |
| Normal |
2,500 |
2 |
25 |
| Hard |
4,500 |
5 |
100 |
| Ultimate |
7,500 |
75 |
250 |
| Extreme |
10,000 |
150 |
500 |
| Master |
15,000 |
200 |
1,000 |
| Kaotic |
25,000 |
250 |
2,000 |
- Every tier grants IED on clear — this is the place to farm it. No KD.
- Wave 40 boss is Black Bean. Every 8 waves a practice encounter (Commander Will / Lucid) drops in alongside the normal wave.
- Queue solo — a private party is created automatically. Clear-time summary on finish. Reward shop stocked with gear and consumables for Legends Maple Coin.
Boss Questline (@boss)
- Every boss is a single unified Hell Burning fight (still fairly easy to kill).
- Entry by tier:
- Free: Von Leon, Zakum, Arkarium, Horntail
- 10 GMB: Empress Cygnus, Pink Bean, Pierre, Von Bon, Crimson Queen, Vellum
- 20 GMB: Magnus, Damien, Arma, Slurpy, Singularity, Spirit of Harmony, Lotus, Chaos Pink Bean
- 50 GMB: Lucid, Will, Arkarium (Morass), Black Slime, Necro Lotus, Necro Damien, Evil Hilla, Darknell, Commander Will, Black Bean
- Level requirement: none for the first 10 bosses, 5,000 for the mid tier, 7,500 for the endgame tier. You don't need to have beaten the previous boss. Solo players get an auto private party.
@boss fast-travel to cleared bosses is free.
- Every kill rolls a random
@bonus stat bonus (skips stats already maxed), scaling with difficulty.
- Boss Coins drop from Lucid-tier and up (more than 1 per kill). Black Bean is the true final boss.
- Boss Coin Line (
@BQL): shop equips cost 100 coins, weapons 250 coins. Upgrade any piece for 10 coins per attempt, up to 250 times, each success adding +12,500 STR/DEX/INT/LUK/W.ATT/M.ATT — mid-game gear becomes endgame gear.
Monster Park (@mp)
- Party Challenge for Hard/Hell — 2–4 players, tougher mobs, EXP split evenly per kill. 50 tickets paid by the leader; every member also spends one of their daily entries.
- Unused daily entries (up to 5 per difficulty) roll into a weekly bonus stash.
- Rewards are coins for the Best-in-Slot Badge, weekday reward boxes, and MP achievements.
- Solo Hard/Hell EXP retuned.
Daily Events
- All events run twice a day for timezone fairness (Amsterdam time): Nett's Pyramid 08:00 & 20:00, King of the Hill 00:00 & 12:00, Pink Zakum 04:00 & 16:00. Registration opens for 3 minutes — join via the Event NPC in Free Market or
@joinevent (1 account per IP).
- King of the Hill — solo/co-op in Henesys. A marked zone relocates every 15–30s across a ground corridor or one of 8 elevated platforms; stand in it to bank time, which converts to Event Points at thresholds (31s→1, 91s→2, 151s→3, 210s→4). Whoever holds the most total time at round end gets +1 bonus EP and a server-wide announcement.
- Nett's Pyramid — private solo Hard Mode instance; clear it for +5 Event Points.
- Pink Zakum — 15 minutes to solo it in a private instance for a Pink Zakum Coupon. Reward shop Lil Zakum (
@pzakshop) trades coupons for a Helmet or Arms across 4 tiers (Beginner → Endgame); upgrading consumes your current piece. One Helmet and one Arms per character.
Fishing
- Free fishing chair once per character. Ruby sells the Ice Fishing chair (+10% odds). Fishing King medal adds +10% (max +15% combined).
- Buy 1,000+ worms for a 5% bonus; bait bulk-buy limit raised to 10,000.
- Legendary Golden Fish and 148cm Sailfish rates raised significantly. Fishing Coin odds tuned to a slight long-term profit. Fishing Belts are no longer account-locked.
@fishing opens the fishing NPC; the Lv 2,000 @quest "Fishy Fish" gets you started in Free Market.
Hired Merchants & Economy
- Free permanent Hired Merchants — claim from Donald in Free Market and place your shop in the Personal Shop map (FM → right portal). Never expires. The Panda variant can be placed at DP Land.
@sell inside your Hired Merchant lists your untradeables in your own shop.
- Hyperspace reworked — random Golden Meso Bags with a 1/200 chance of a Premium Gold Box (guaranteed by 200 attempts), using Hero's Keys.
- Hyper Teleport Rock is now farmable (Kaiser, Market). Chair Gacha tickets fixed and placed in Free Market. Kanna shop items cheaper.
Guild
@guild reworked — non-members get a UI to find and instantly join open guilds; members get guild info. @guild claim lets a Jr. Member take ownership if the Leader is banned.
- Guild Loot: Golden Meso Bags, Fame, Chair Gacha, Sengoku Pass, Damage Skin box, and a small chance of +1 Event Point and +1 Donation Point.
- Guild ranking uses weighted average level (not total).
@guildmap visits the Guild NPC hub.
Client & QoL
- Monsters clear almost instantly — no more laggy lingering death animation.
- Map transitions are snappier — the fade-in/out delay is removed.
- Movement speed hard-capped at 300.
- HP/MP hard-capped at 9,999,999 for every class.
- Guild skill "Banner of Spd" removed.
- Hyper Body / Advanced Blessing removed from Super Golden Apple (caused HP/MP overflow).
@help rebuilt as a categorized in-game menu with search and favorites, one line per command.
- Warp commands:
@fm, @dojo, @mp, @bpq, @boss. @training maps have no level requirement up to Lv 2,500. @cb posts to a Free Market chalkboard (item required though).
- Auto-register from the client (up to 10 accounts; unlimited via the website). Characters can be deleted immediately.
- New starter map and battle map for new characters.
- Maple Leaf High School quiz refreshed.
Launcher
- Built from scratch (requires the .NET 9 Desktop Runtime).
- Verifies your client files against the server on launch and auto-repairs anything missing or mismatched. A fresh install works from the launcher .exe alone dropped into an empty folder.
- Self-updating — this is the last launcher you'll ever download manually.
- Live server status and players-online counter; Discord, Vote and Windows Defender-exclusion buttons; change-resolution shortcut. Closes itself once the game is running. Smaller size, 2× faster downloads.
- The launcher's settings and client hook file are covered by file verification. The server is reachable publicly over HTTPS.
Website — hemp-ms.com
- Character page: Event Points stat; Quest and Achievement progress show a completion % (quests, achievements); level- and rank-progression graph on the character detail page.
- Rankings restyled; added Fame, Guild, Monster Book and Resistance job rankings; detailed guild pages listing members and ranks; guild ranking uses weighted average level. Dojo Rankings on the homepage.
- User Control Panel: account settings (password, email, DOB), character fixes (warp to Henesys / force disconnect), recent logins, voting history, character list.
- Voting integrated with GTOP100 — no need to log off; points can take up to 3 minutes to arrive (because of GTOP100 verification).
- Donate page (crypto, automated — items delivered in-game). Other methods (PayPal) follow later.
- Early Database section (mobs, quests, achievements, items) is a work in progress.
Release