This is still a work in progress — some information is still missing or incomplete. Got a question? Feel free to ask in our Discord!
An instance is a private copy of the map you are standing on, just for you or your party - no other players, no elite bosses. Pick a tier and the map starts burning: every tier above Normal boosts your EXP. Type @instance on any map with monsters to open it, and @leaveinstance to leave.
You see every tier your level has unlocked and can pick any of them.
| Tier | Level Requirement | Multiplier | Normal maps | End of the World maps |
|---|---|---|---|---|
| Normal | Lv. 10+ | ×1 | No bonus | No bonus |
| Burning | Lv. 5,000+ | ×1.25 | +25% EXP bonus | +25% EXP bonus |
| Burr-ning | Lv. 10,000+ | ×1.5 | +50% EXP bonus | Monster EXP Amplifier ▲▲▲▲▲ |
| Mega Burning | Lv. 15,000+ | ×2 | +100% EXP bonus | Monster EXP Amplifier ▲▲▲▲▲ |
| Ultra Burning | Lv. 25,000+ | ×2.5 | +150% EXP bonus | Monster EXP Amplifier ▲▲▲▲▲ |
| HEMPED UP | Lv. 35,000+ | ×3 | +200% EXP bonus | Monster EXP Amplifier ▲▲▲▲▲ |
| YEEEEEEEET | Lv. 45,000+ | ×4 | +300% EXP bonus | Monster EXP Amplifier ▲▲▲▲▲ |
All values are at a 100% map bonus - see below.
The tier is added to your personal EXP bonus, stacking additively with the Ring, Totem and DP buff. Example: a ×2 tier at a 100% map bonus adds +100% of your base EXP bonus.
Your total EXP bonus is still limited by the bonus cap (99,999%, or 125,000% with the DP buff) - once you are capped, this part adds nothing.
On the End of the World (Limina) farming maps, the tiers from Burr-ning up work differently: the monsters get the boost. Every monster spawns with more base EXP - counted before your EXP bonus, so it is not limited by the bonus cap. This Monster EXP Amplifier grows with every tier (▲ in the table above).
The monsters also have more HP. End-game leveling is meant to stay a long road - pick the highest tier you have unlocked for the best boost.
Type @bonus inside the instance to see the current boost.